AI Insights · Timothy · June 2024
Top 5 Co-op Games on iOS in France Q2 2024
Explore the performance of the top 5 co-op games on iOS in France during Q2 2024, including downloads, revenue, and weekly active users.
In Q2 2024, the top 5 co-op games on iOS in France showcased varied performances in terms of downloads, revenue, and weekly active users. Below, we break down the key metrics for each game, based on data from Sensor Tower.
Brawl Stars from Supercell saw notable fluctuations in revenue, starting at approximately $796K in the first week of April and peaking at $1M by the end of the month. Downloads showed a downward trend, beginning with 164K in early April and decreasing to around 67K by the end of June. Weekly active users remained relatively stable, hovering around 1.2M throughout the quarter.
Squad Busters, also from Supercell, launched in late May and experienced an initial surge in downloads with 549K in the first week. However, downloads dropped sharply to around 38K by the end of June. Revenue followed a similar pattern, starting at $399K and declining to approximately $189K. Weekly active users decreased from 471K in the initial week to 187K by the end of the quarter.
Roblox from Roblox Corporation maintained a steady revenue stream, averaging around $130K weekly, with a slight increase to $143K by the end of June. Downloads fluctuated, peaking at 35K mid-April and then stabilizing around 26K by the end of the quarter. Weekly active users saw a gradual increase from 781K in early April to 844K by the end of June.
Township by Playrix experienced moderate revenue, remaining relatively stable between $46K and $59K throughout the quarter. Downloads peaked at 29K in mid-April but declined to approximately 15K by the end of June. Weekly active users saw slight fluctuations, starting at 51K in early April and ending at 50K by the end of the quarter.
MONOPOLY GO! from Scopely, Inc. showed a varied revenue trend, starting at $892K in early April, dipping mid-quarter, and then peaking at $989K in early June. Downloads were relatively stable, averaging around 20K per week. Weekly active users dropped from 110K in early April to approximately 66K by the end of June.
For more detailed insights, visit Sensor Tower.